The beginning player may be frustrated with the few uses for wands. Using them for crafting and building is all very well, but where are the wands that go zap? For that, you need to get hold of some Nether Quartz and craft wand foci. The several types produce a variety of offensive or utility effects, powered by the vis within the wand.

Usage Edit

When holding any wand or staff (scepters cannot use foci), the player can press and hold the F key (configurable) for a pop-up display of all foci in their inventory, and use the cursor to choose among them. Pressing shift-F will remove the current focus from their wand without placing another one.

Given that a developing thaumaturge will develop a considerable number of foci, they are advised to craft a Focus Pouch to contain them in a single inventory slot. This pouch can be kept anywhere in the inventory, or even placed in the belt slot to remove the foci entirely from main inventory. The pop-up display will automatically locate all foci, whether in main inventory, the hotbar, or in a focus pouch.

Focus Types Edit

Each focus type requires a separate research topic before it can be crafted, and some of the topics require particular scans to become visible. While many of them can be made on the Arcane Workbench, some require the Infusion Altar.

  • Fire: Shoots flame and sets mobs afire. Note that it does not set blocks afire. (In particular, it can't be used to light a Nether Portal.)
  • Lightning: "Target-seeking" attack with considerable damage. It can charge creepers and transform pigs into zombie pigmen, and will often set targets afire.
  • Frost: Fires shards or balls of ice, which do considerable damage but are prone to bouncing around (frequently straight back at you). Does not affect water or lava, but may bounce off them.
  • Nine Hells: Summons firebats to harass and eventually blast your target. Scan a firebat in the Nether to get the research.
  • Primal: Fires a glowing projectile with an erratic path, which explodes when hit to damage creatures and their surroundings. May have other effects: It is known to rarely create fibrous taint or small nodes. Scan a primal charm to get the research. (As of 4.2, you also need to have gained the Eldritch Epiphany by accumulating warp.)
  • Pech's Curse: Glowing energy inflicts damage and status effects on targets. This rare focus is not craft-able, and can only be purchased from a Pech Thaumaturge (or they may drop it if slain).
  • Equal Trade: Needs to be "primed" with a result block before use, by shift-right-clicking. Clicking on a target block will trade that block for the result block, taken from your inventory (right click to do a bunch of similar blocks at once). Caveats:
    • You must have a supply of the correct block in your inventory. (In particular, dirt is not grass.) However, you can place some non-obvious "blocks", such as saplings.
    • Blocks which don't drop themselves (such as smooth stone or grass) will be returned as their drops. Non mine-able blocks such as glass will be destroyed. Note that possible upgrades include Treasure (equivalent to the Fortune enchantment), or Silk Touch.
    • The focus cannot handle top slabs, and will always place slabs as bottom slabs (as a warning, when you prime it on a top slab, that will immediately be converted to a bottom slab).
    • Similarly, logs will always be placed vertically.
    • Using it against or under water will have peculiar results, beware!
  • Portable hole: Produces a short-lived tunnel reaching into the surface you zap it at. Despite appearances, you can walk on the starry edges of the hole... but be warned, if you are inside when the effect expires, you will be buried and suffocated!
  • Excavation: Digs away any mine-able block, yielding blocks or other drops as appropriate. Like the Equal Trade focus, it can be upgraded with Treasure or Silk Touch.
  • Warding: Makes blocks (solid, opaque, blocks only) unbreakable and indestructible to anyone but the player who warded them. Scan warded glass or other Warded Arcana to get the research, and note that crafting this focus requires a Nether Star.

Enhancements Edit

As of version 4.2.2,0, wand foci can be upgraded in various ways using a Focal Manipulator. This device requires an Energized Node to supply power, and each upgrade also costs experience levels similarly to enchantments. Any one focus can receive up to 5 such upgrades, at a cost of 8 experience levels per upgrade level. (That is, the first upgrade costs 8 levels, the next 16, and so on up to 40 levels for the fifth and last.) The particular enhancements available will depend on the particular focus being worked on, including any prior upgrades.

In older versions of Thaumcraft, foci were enchanted much like other tools, on the vanilla enchanting table or anvil, or the Infusion Altar.